Kodo
Game Programmer
I joined this project in the last 2 months to help script stuff the director couldn’t make through PlayMaker (a visual scripting package). During my time on this project, I used my knowledge of Unity’s systems and packages to improve the visual ambiance.
Unity
C#
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Recreate the player controller in c#
Allow the player to grab objects
Add particle effects to player actions
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Create a puzzle that involved raising water levels with barrels.